Challenging and Fun on Destruction AllStars

There’s a reason why we didn’t fill this one session with the plot. The reason? Because this game does not make the story important. All you need to know, in this universe, Destruction AllStars is a super popular sports tournament that teases him so much, that he managed to invite stars from all over the world, to test their skills. You will act as one of the 16 stars.

Destruction AllStars does have a single-player portion, but as can be predicted, it is not used as a base of attraction. Instead of a story mode, for example, this “single-player” mode ends up being an arcade / skirmish mode, where you will fight against the AI, instead of other players. You will be able to decide which mode you want to try, in which arena it will be held, and of course the difficulty level of the AI ​​itself.

The AllStars Destruction experience that should indeed lie in the competitive multiplayer side that he is carrying, where you will crash your cars against each other. There are two modes for those who prefer a solo experience: Mayhem and Gridfall. Mayhem is a point-based game where your success in crashing and destroying other players’ cars will contribute to higher points. Meanwhile, Gridfall appeared like a “battle royale” mode, where the last survivor will win. Everything is done in the middle of an arena that continues to shrink.

While for those who are happy with team battles, there are two types of modes available: Carnado and Stockpile. Carnado will ask you to “deposit” the points you have collected from a crash into a tornado that is spinning fast in the middle of the arena. But as a consequence, the car you are using will be destroyed instantly. Another mode – Stockpile also shares an almost perfect concept. Based on their actions in the arena, point pieces in the shape of a Gear will appear in the arena. The gear can then be collected and deposited into one of the three points in the arena, which will continue to change ownership depending on which team’s gear number is dominant. The team that manages to control the most points from the three points will win.

Each win will earn you – EXP Points which, when accumulated, will give you levels. This level does not affect anything for your character or your account, but it will give you – a currency that can then be allocated to buy various cosmetic items that each character carries. Items that are mostly different only from the color side will be one of the motivations to continue playing Destruction AllStars, of course beyond addiction if you do end up having fun.

Need Missiles and Bombs

As we talked about earlier, the essence of Destruction AllStars is indeed locked in car crashes in the arena. What makes it different? Instead of being locked into a car that you have chosen at the beginning, you will have freedom of movement as the driver himself, which incidentally is the character you choose. This means, you always have the option of getting in or out of the vehicle you are using while fighting, whether for strategic or survival reasons.

Choosing one of the 16 available characters will also determine what kind of abilities you have access to. Because they appear like “Hero”, each character will have two special skills: one that he can access as a character (without a car), and the other – which ends in summoning his iconic vehicle into the arena which, in the end, will also have special abilities based on cooldown. Along with it too, you’ll find pink gems scattered throughout the arena, which are usually at an altitude that only characters and not cars can access, to make cooldowns for character skills and special car summoning action even faster.

Regardless of which mode you choose, the battle in Destruction AllStars always starts with you acting as a character first before choosing and riding the cars available in the arena. These cars also come in various variant forms, which will determine endurance, movement speed, cooldown for hit skills, and how agile he moves.

During the process of waiting for the cooldown time of your iconic car to be triggered, the standard cars in this arena will continue to be available in a variety of different locations. He usually stays on the platform which at times, takes a little climbing and running action to get to. The rest? Keep crashing the vehicle on the various opportunities available, and make sure you are always in the car at every opportunity. Why? Because it will be very difficult to find points when you become a character. This still isn’t exacerbated by the potential for a bigger “KO” if you get hit at high speed by a character.

On paper, the concept that Destruction AllStars offers is quite unique. It changes the formula that many classic games already offer, making it an arena battle, complete with the opportunity to control the rider as a character. The problem? Regardless of which game mode you choose, it’s hard to criticize the sensation that feels stale and obsolete in just a few hours of gameplay. Looking for a car and trying to crash it into another vehicle will only feel good for a moment, although it is supported by the sensation of haptic feedback and adaptive trigger DualSense is fantastic. The loop gameplay is easy to feel boring.

This is also what triggers us to select the subtitles above. The longer we play Destruction AllStars, the harder it is to ignore the desire and hope to see this game emerge as a supposed replacement for “Twisted Metal”. That instead of just crashing and being hit, it also contains a variety of weapons that can be used to finish off enemies faster, complete with fantastic attack and explosion effects. Because it must be admitted, this concept will appear much more exciting than the gameplay loop offered by Destruction AllStars today, which is easily spoiled. We won’t even mind if it comes in a new and separate fashion.

One source of other problems also lies in the fact that of the 16 characters currently carried by Destruction AllStars, not all of them can be categorized as balanced, especially when we talk about certain modes. Just imagine, for Mayhem mode where the winner is judged by your effectiveness by crashing into and destroying other cars, there are only a few characters whose character and car skills are able to facilitate this. We’re talking from Lupita to the path of fire she concocted, Blue Fang with a car armed with a shredder in front, Hana with a saw in the middle of the car, to the Queen who can trigger a deadly explosion.

Meanwhile, on the other hand, you meet Shyft whose power is just disappearing, Angelo whose car can blind and deactivate enemies, to Sgt. Rescue which is simply covering the enemy with smoke blocking their view. Almost all of the characters we talk about here don’t have any skills that are effective at collecting more points in Mayhem mode, for example. Therefore, regardless of the dozens of characters that exist, those that are effective for being used in several modes can be counted fingers. Even though a single character can be selected by several users at once in one battle, this still reflects how unbalanced the Destruction AllStars character is today.

Beyond these question mark fishing designs, you can also get a feel for some designs that are enough to leave you wondering. The one that surprised us the most? The decision not to inject any music during the fight, which was either intentional or due to a bug that may be fixed in the future. In fact, you can hear the extra attention on the audio side, from the vehicle to the unique music available for each character. But finding your crash-fighting battles completely unaccompanied by music, which should be effective at getting the adrenaline pumping farther, really puzzled us.

One of the other extra weaknesses comes from the design of cosmetic items which is a source of motivation to play as well as the economic foundation of AllStars Destruction microtransactions, which must be admitted, is not at all interesting. At the beginning of the release, at the time this review was written, most of the cosmetic items carried only offered differences in the main color of the clothes and the character’s car. The more “rare” cosmetic items don’t change the shape or design of the characters at all, and end up being just additional patterns on this outfit or car. We ourselves are not tempted to pursue any of the cosmetic items available for these characters.

So with his playing experience, Destruction AllStars does come with a unique car battle concept. However, the easy gameplay loop feels boring, especially in gameplay modes like Mayhem, it keeps our brains dreaming and hoping that this game will just follow the “Twisted Metal” path instead of offering a game like this. That each vehicle is reinforced with missiles, machine guns, traps, and even protection systems, for example for faster, more exciting, and adrenaline-pumping combat action.

Beautiful visual

One of the biggest questions when talking about Destruction AllStars, of course, concerns how much it can represent the capabilities of the Playstation 5 itself. The good news? When it comes to visual presentation, it does a very good job. Even though the thick cartoony taste flows strongly from the character design and graphic approach that is carried, you will find many details that make it charming. We’re talking about the dramatic lighting that emerges from the entire arena, the shading of shadows that fall on the characters, to the devastating effect that sticks to your car.

This side of the visual presentation is also supported by a few small details that you might miss if you don’t pay close attention. As an example? The cars that you can master in the arena. Each car is in a neutral position, comes with a dominant white color combination without any accessories. The appearance of each car will automatically change according to the character who manages to master it, which is sometimes reflected in the colors and stickers that stick. This transformation will take place instantly as soon as this character gets into the existing car. The designs between these cars are also so different that you can get information about the types of cars available, even from a distance.

One thing that is interesting is the effect of the damage to the car, which we have tried, is not only cosmetic in nature. That not only a small part of the dent you will find, but it will end up affecting the control of your vehicle once the big damage occurs and focuses on one point of the car. We had time to find conditions where our car was running slow and unstable, and found that our rear wheels weren’t working properly after getting a good collision from the sides. At least this effect can occur in a car that is “thicker” instead of a smaller car, which usually ends up destroyed first.

Unfortunately, when it comes to music, Destruction AllStars doesn’t feel charming. Apart from the unique music for each character that was carried, almost all of the music execution in other parts felt off target. Apart from the absence of music during the battle which made us confused, the choice of music chosen to accompany you in the lobby while waiting for matchmaking, for example, did not succeed in getting your adrenaline pumping. That instead of feeling like a sportsman who can’t wait to get going, it feels like a mall lobby where you wait for someone to shop.

Bella Ramsey To Be Ellie in The Last Of Us Film Series

Translating an interactive experience from a video game, regardless of how cool the story it brings, is not an easy job. However, optimism continues to be strong, especially with the potential to introduce these franchises to a busier audience. Various projects have surfaced, from animated adaptations to television series to feature films waiting to be released. Of all the films currently being brewed, the anticipation for The Last of Us is one that is so high. Now we have at least one actress who plays the iconic character.

Handled by Craig Mazin who also concocted the fantastic film series “Chernobyl” under the HBO banner, the film series The Last of Us finally got confirmation for the actress who played Ellie! This iconic character will be played by actress Bella Ramsey, the actress who was praised for her acting as “Lyanna Mormont” on Game of the Thrones the other day. The Hollywood Reporter in the same article also denied rumors about the involvement of actor Mahershala Ali, who was said to be playing Joel.

Today seems like a sweet day for all gamers and movie-goers who have been waiting for news regarding HBO’s The Last of Us series. Not only because of Naughty Dog’s direct involvement in the production process, but also the cold-handed name of the sturadara classmate of Craig Mazin, giving birth to the highly praised “Chernobyl” series. Now that the actress who will play Ellie has confirmed, the actor who will play Joel is finally confirmed!

After confirmation of Bella Ramsay aka “Lyanna Mormont” from Game of Thrones as Ellie, further news came from the cast of this series. Is a famous actor – Pedro Pascal whose popularity skyrocketed through the film Mandalorian, who will portray Joel in The Last of Us. The film version of the story itself will also follow the official from the video game version, where Joel is tasked with bringing Ellie, a 14 year old girl, out of the quarantine area and handing her over to a group called Firefly.

There is no information about when this series will air. What do you think? Agree with the choice of actors and actresses for The Last of Us film so far?

Nintendo Switch Region Change

Like game consoles like Sony and Xbox, the Nintendo Switch eShop also consists of several regions. Each region, especially in the Japanese region, has different content or games that you can’t find in other regions. So if you want to buy a game that is only available on the Japanese eShop but your account is in the Americas region, you must change the account region.

Fortunately, changing the Nintendo Switch account region is not difficult. Just follow the steps below.

Previously, please turn off Auto-Renewal first

Before starting to change your account region, if you have an active Nintendo Switch Online Membership, make sure you turn off the Auto-Renewal subscription. The method is quite easy and you can do it on the console:

  • Open the Nintendo eShop on your account (don’t forget to log in)
  • Press your account icon in the top right corner
  • Select Nintendo Switch Online at the bottom of the menu
  • Select Turn Off Automatic Renewal
  • When the dialog box appears, select Turn Off then OK

Keep in mind that doing this process will not turn off your Nintendo Switch Online Membership subscription at that time. This process only prevents your account from repurchasing the Nintendo Switch Online Membership when the duration is up. This means that if the duration is up you have to buy it back manually.

After changing the account region, you can also reactivate the Auto-Renewal feature.

Change Account Region

There is one more thing that you must check before changing the account region, namely the balance you have at that time. When changing regions, the balance that you were holding at that time will be lost. Therefore, make sure you empty your account balance by buying games. If your balance is not enough, you might be able to use your Nintendo Points to get a discount.

After clearing the balance, follow these simple steps on your console:

  • Open Settings
  • Select System at the bottom of the menu
  • Select Region
  • Change your account region as desired
  • Confirm the dialog box that appears, then restart your Nintendo Switch according to the instructions in the dialog box that appears.

Note that changing the region will only change the contents of the eShop. You can still play the games you have, both digital and physical. If you want to change the account region back, you can repeat the steps above. But for convenience, we recommend creating a second account with a different region.

Xbox Game Pass Couple Game

Are you looking for a game that can be played with your partner, such as a boyfriend or girlfriend on the weekend or on vacation? Check out our list of recommended couple games on Xbox Game Pass.

You can solve puzzles with cute characters in Human Fall Flat to test how much cooperation between you and your partner can complete the cooking challenge in Overcooked! 2.

If you’ve never tried to subscribe to an Xbox Game Pass before, this is a great time to start a subscription because Xbox offers an Xbox Game Pass Ultimate subscription for just $ 1.

By subscribing to Xbox Game Pass Ultimate, you can download lots of fun and interesting games on the Xbox catalog list and play them for free while your subscription is still active.

Here are five couple games on Xbox Game Pass that you can try and play.

Human Fall Flat

Human: Fall Flat is a puzzle game that will challenge you to solve the puzzles in each level by playing a human-like character called Bob. You can pick up objects to climb using both hands. But all will not be easy because you have to know when to press the RT button for the right hand and LT for the left hand.

Minecraft Dungeons

Interested in doing Dungeon exploration because you want something more challenging? Play Minecraft Dungeons. You and your boyfriend can choose different characters and go on an adventure in Dungeons by defeating the many monsters in Minecraft. There are many weapons that can be used from swords, spears, to arrows.

Moving Out

Moving Out is the right choice if you are looking for a game that can invite a lot of laughter because this game does look funny. You and your boyfriend will act as a housemaid who helps move things such as the TV, refrigerator, and sofa. However, how to move the item is arguably chaotic because you can throw the item through the window.

Overcooked! 2

Overcooked! 2 is one of the best couple games ever. This game will ask you and your boyfriend to become a chef who prepares various food orders according to the picture. Each level will have a different kitchen like there is something special for sushi or fast food. Not infrequently, many couples even fight when playing this game because of the chaotic kitchen situation.

Unravel Two

Unravel Two is a multiplayer game that tells the story of the journey of two Yarnys (knitted dolls) where you have to work together to solve puzzles to keep finding the final destination on an island. Can you and your partner complete all the challenges that exist?

Applying VPN DNSCrypt on PS4

Hey guys, sorry for the late post. You know covid is really disturbing but I will keep trying posting today.

The trick to using a VPN (Virtual Private Network) is actually very useful for ISP users who sometimes block PSN networks for no definite reason, we know that PSN Servers and some ISPs often experience errors either NW-31194-8 or Failed status on Internet Connection status and PlayStation Network Sign-In. Not to mention the goverment incident that accidentally blocked Blizzard’s servers some time ago.

By using this VPN, I guarantee 99% of all these problems can be resolved. But this VPN trick requires some preparation, I also provide an alternative program and a Premium VPN account that is temporary only for learning purposes, if this VPN trick is useful, I hope you can officially subscribe to a VPN account.

Requirements needed:

  1. Must use LAPTOP with Windows 10 (Mandatory WIN 10)
  2. Simple DNSCrypt Program (Free) or NordVPN Program (Paid)

I will start with the Simple DNSCrypt program, this program is a kind of management tool for configuring DNS proxies, basically to bypass ISP blocks. How to install Simple DNSCrypt as usual, then run the program as usual, the display will be like the image below, make sure the DNSCrypt Service is ON / ON and at the very bottom of the wifi / Ethernet checkbox is green, depending on the friends connect from the modem use a UTP cable or wifi, if I use wifi.

The way to know whether our laptop internet is unblocked is to open a web like or other websites that are blocked. If you use DNSCrypt, is still blocked because this service is a free service. If is open, it means that the DNSCrypt service is active, it’s time for us to connect it to PS4.

In Windows 10, go to Start – Settings – Network and Internet – Mobile Hotspot – Before pressing the ON button, first change the password so it’s easier when inputting on PS4, change it, click Edit on Network Password, I change it to numbers 1 to d 8. Then our laptop will become a semi-portable Access Points (AP) with the name of our laptop. After that press ON on Share my internet connection with other device.

Usually to be more sure, I try to search via cellphone first, whether the Access Points have appeared with the name of my laptop DESKTOP-2R241V3 … and it turns out that it is ready.

Then on the PS4, as usual, connect the Access Points from the laptop to the PS4, connect as usual, we connect PS4 to the Indihome wifi modem. After connecting, the laptop will usually appear as shown below on our laptop screen, which indicates that the PS4 is connected to the AP Laptop.

To find out whether the PS4 is already using a network that has been connected with Simple DNSCrypt which is not blocked by several ISPs, on PS4, just open the browser with the WWW icon and we just have to open the web, if the reddit web is open then the PS4 is not tar block. In this position, we should be connected to the PSN Server smoothly. Usually, I often have problems when I want to sync trophies, even though the network looks normal, and sometimes I do this trick if the laptop happens to be on.

* I often experience not being able to connect to the internet after turning on the laptop even though it is connected to wifi, this is a sign that the DNSCrypt service is not yet on, please wait or disable it first if you don’t want to use the service.

The next trick is to use NordVPN with a * tester account, before installing the NordVPN program, if you have installed Simple DNSCrypt on your laptop, you should first turn off the DNSCrypt service, so that we really use the NordVPN line, because these two services function almost the same.

In the NordVPN program, just select Quick Connect, usually we will be connected to a Singapore server or another country, and when Quick Connect often fails if we try at night, just try it, for example it still fails to select the closest country server. * In this era of WFH, it was even more difficult for NordVPN connections to connect.

After the VPN is connected as shown above, the next step is the same as above, our laptop shares the Hot Spot, and on the PS4 take the connection from the laptop AP, how to check whether the block is open is the same, just by using this VPN we can go to

I hope this article is used properly and used properly, I just want to share positive things. Personally, I don’t use this trick very often, because I don’t really like playing online games, but usually the info I get from my PS4 gamers, if I use a VPN, the “ping” will be higher. But at least this can be a solution if the Indihome connection is indeed blocked. This trick is actually the same as sharing the internet on your cellphone, but in my opinion, if you play PS4 for a long time, it’s better to share the internet via a laptop than via a cellphone that gets hot faster.

Reverie Review PS4

Reverie is a Puzzle Adventure genre game made by Rainbite Limited. A game that has a very strong adventure element, a masterpiece of indie games I have ever played, with pixel graphics that look very beautiful in my opinion. A game that is visually and conceptually inspired by the EarthBound game on Nintendo.

Reverie takes a small scale from the island of New Zealand, with pixel colors that spoil our eyes, the slow background music will also spoil our ears, the adventure begins when the main character is a little boy named Tai who wants to spend his school holidays with his grandfather- her grandmother who is on an island named Turomi. I think this game does have an interesting story, a prologue is presented to us which will tell us about Māori mythology, which is a mythology that actually exists in New Zealand.

Here I really feel the sensation of an adventure that feels very thick, starting from the character Tai who started off to the island and has nothing, then started his first mission so that he had to be further involved in the problem at hand. Collecting items and accessories that have various functions, in the early days there were many arenas that could not be visited with frequent games, so we would have access to these places.

The story is also presented neatly and neatly, not too complicated, quite simple and easy to understand. The enemies there also don’t look wild, they are quite fun, enemies like mice, birds, turtles, jellyfish and others. Indeed, unfortunately this game is not a game that takes an RPG theme so the duration of the game is not too long, it takes about 5-7 hours to finish this game perfectly.

There is also a boss battle which is quite exciting, suitable strategies and weapons are needed to kill the boss, and there is also a bonus dungeon at the end of the game which is quite challenging to complete. We can also collect various kinds of bird feathers to get a special item to double the money we get. We can also visit hidden places that are quite unique backstory stories.

Overall this game is a very good game, playing this game feels like I am playing an AAA game with a small scale. Everything is executed perfectly by the developer, really I really have fun playing this game.

PS5 SSD Terabytes Written TBW

Maybe all of you already know that the PS5 will use solid-state drive (SSD) storage media. This will certainly improve our experience in playing games on the PS5 because of the significantly improved reading and writing skills. After showing the tear down video from the PS5, we also got information that the custom internal SSD on the PS5 is an IC chip that is embedded into the motherboard. This is certainly a new thing where previously the HDD on the PS3 and PS4 could be exchanged if it was damaged. In addition to having a myriad of advantages, of course every new technology will have a drawback in this short article I will discuss the Age of SSDs that most Playstation users may not know about, namely about TBW (Terabytes Written).

In Hard Disk Drive (HDD) technology, the damage to the HDD is usually due to a fall or a collision, but because the PS3-PS4 is always in one fixed place, this is safer, of course, different from the laptops that we often carry and enter into. bag and sometimes treated carelessly usually HDD on a laptop is more easily damaged than on a desktop. Another problem is HDD, of course, due to unstable electric current or electricity that often goes out instantly, because in the HDD there are mechanical components for the reader and disk that rotates quickly so, if the power supply is unstable or goes out immediately this will make the components in the inside can be damaged quickly. In contrast to SSDs, if we remove the power directly it is not too problematic, because there are no mechanical components that can wear out.

SSD manufacturers explain that the age of the SSD is influenced by how much SSD is used to write (Write) because SSD uses NAND flash technology, so there is the term Terabytes Written / write cycle, where each type, the SSD brand has a different number, for example An SSD with a size of 512 GB has 300 TBW, so the SSD can be used continuously up to the limit of 300 Terabytes (300,000 GB). After reaching the 300TB limit, the SSD can only be used to read files on the SSD and cannot be used to store new files. The term writing here usually takes the form of downloading data, copying data, rendering video, etc., activities where new data is stored on the SSD. From here, of course we will think how much is 300TB? and how long will it be?

Incidentally last year I bought an SSD for a laptop with the Samsung 860 EVO type, whose reviews I also reviewed on this blog. The use of a laptop is quite normal, for daily work, after I checked using the default SSD application, it turned out that the data that was written on my SSD was 14TB, suppose that in 1 year the total is 14TB so, if in 10 years it becomes 140TB , at 20 years it becomes 280TB, so the future life of my SSD if used constantly is 21 more years. Waw is quite long compared to HDD which might only last 10 years if lucky because the mechanics will certainly wear out faster. In my experience, of course, my PS4 pro HDD after being used for about 2 years has experienced a decrease in performance.

We return to the SSD from PS5, it has been confirmed that the custom size is 825GB, the PS5 SSD is not 1TB which cuts the operating system to 825GB, it is pure 825GB which if the system cuts it will be around 650GB only. Assume that PS5 games will be around 50-100GB in size, if we take the middle around 75GB, and for example we install 2 games every month, either from PS + or buying games, so if in total in a month we spend 150GB writing on SSD PS5. If in 1 year it means that it is only 1.8TB in times 10 years, it becomes 18TB in times of 20 years, 36TB, in 100 years it is only 180TB. So it can be concluded that the SSD in the PS5 will have an eternal life of approximately 165 years. But still SSD manufacturers limit the garage for 5 years.

However, from the above calculation it is just a rough count, in playing games, of course there will be a read-write process carried out by the SSD, and this will of course be very difficult to track, and because the SSD from PS5 is a chip that has been embedded in the board, this is the case. of course it will be difficult to check how many TBW of the SSD. But from this article, one thing that can be concluded is that SSD life will be longer than HDD if used equally normally, and of course this will benefit us as users. Sony also really understands this, that’s why they use small size SSDs and sell additional SSDs.

RIOT Closes Oceanic Pro League October 2020

The League of Legends League for the Oceania region (Australia and its surroundings), namely the Oceanic Pro League, will disappear from circulation and will no longer be continued for the 2021 season. This was announced by Riot Games in a blog post on 7 October 2020 yesterday. Riot Games also announced that they would close their office in Sydney, which is primarily focused on managing the OPL league. Even so, Riot Games stated that as much as possible it would continue to support the survival of professional LoL players, as well as the competitive scene in Oceania.

“When we started this journey five years ago, we planned to create a professional esports league in the region.” Riot Games wrote in a blog post, citing statements from Malte Wagener, Managing Director, NA & OCE, and Tom Martell, Director of Operations, Global Esports. “From humble beginnings, we’ve managed to turn the best players into professionals, and give fans to support their favorite players.”

“We at Riot Games have a desire to be able to create a competitive and sustainable league that can promote commercial development, fan involvement, to support professional players in making esports a full-time career. Unfortunately, despite our best efforts, OPL did not achieve our goals, and we have no confidence that the market for the League of Legends ecosystem in Oceania is capable of holding the league today. ” continued the blog post.

The signs of the OPL league’s “death” have actually been visible since last November 2019. Alex Walker from Kotaku Australia reported this when the editor of Kotaku Australia saw information about Riot Games’ decision to decide on the subsidy fee for the OPL league. “We confirm that we have cut the cost of subsidies for the next season, according to the plans we and the team had made when they decided to enter our league.” Alex Walker quoted a reply from Riot Oceania at the time.

In an effort to maintain the League of Legends competitive scene in Oceania, Riot Games explained that they will maintain their commitment to continue supporting professional players in the region. There are two things that Riot has done, as a concrete form of this effort.

First, professional players from the OCE region are now counted as players in the United States LCS region. Therefore, players from the OCE region no longer take player import slots if they want to move to the LCS team. In addition, Riot Games will also continue to carry out the 2021 Mid-Season Invitational and World Championship qualifiers in the region, to ensure that players from the OCE region are represented in international competitions.

The last season’s OPL League was held on August 8, 2020 yesterday with Legacy Esports as the winner of the Playoff round. Legacy Esports advanced to the Play-In World Championship 2020, filling the only OPL slot in Worlds 2020. After struggling hard enough, Legacy Esports was finally eliminated by LGD Gaming in the Playoff phase of the Play-In round.

PUBG Combines FPS and Auto Battler Elements in New Mode?

PUBG seems to be getting a new mode. Based on leaked information circulating, the new mode from PUBG will combine elements of FPS and Auto Battler. This information comes from PlayerIGN. In a video, he provides an explanation of PUBG’s new mode, which currently uses the code name Vostok.

In Vostok mode, players will compete with each other in 1v1 matches. Each player will have 3 lives. Every time a player loses, he will lose his life. When all three of his lives are up, he will be considered defeated. All players will compete with each other until only 1 player is left, which is a hallmark of the battle royale genre.

However, this new mode from PUBG also has an FPS element. Winning players will get bonus money so they can buy better weapons and equipment, just like the mechanics used in Counter-Strike: Global Offensive. The amount of bonus that players get is determined based on their performance in the previous round. Players will be able to buy new weapons or equipment right away or save their money so they can buy more expensive weapons in the final rounds.

Given that the information about this new mode from PUBG is still not official, it is not yet known whether this mode will indeed be launched. PlayerIGN feels that if the combined FPS and Auto-Battler mode is released, this mode will only be able to be played in the middle of Update 8.3 or even at the beginning of Season 9.

A few months ago, PUBG also introduced the bots feature, which serves to help new players learn how to play the game. In an open letter, Joon H. Choi, Lead Project Manager, PUBG Console Team revealed that more and more new players were killed at the start of the match. Not only that, they couldn’t even injure the other players.

This will make it difficult for new players to learn to be better. Therefore, PUBG added the bots feature in the hope that new players will be able to learn the combat mechanics in PUBG without having to worry about being killed by veteran players.

As of July 2020, PUBG Corp. launched PUBG Update 8.1. At that time, they also revealed PUBG’s achievements as a game. As of July 2020, the game has sold 70 million copies since its launch in 2017. By adding a new mode that combines the elements of FPS and Auto-Battler, this will make PUBG even more popular among fans of both genres.

Marvel’s Avengers Review – Suitable For Marvel Fans

Twenty years ago and you will not find anyone who will believe, that at some point in the future, they will see the growth of superhero stories that used to be attached to the predicate “bookworm” and loser are now an integral part of the culture. pop on a global scale. Most of the contributions have come from the success of Marvel in bringing the story of the Avengers’ struggle against Thanos spread over a 10-year story with so many separate films, which also managed to bring famous actors in it. Amidst this thirst for content, Crystal Dynamics and Square Enix are trying to lock their momentum with a game that is quite anticipated – Marvel’s Avengers.

Those of you who have read our preview article seem to have gotten a little idea of ​​what Marvel’s Avengers actually has to offer. Much better than the beta period that he had presented on various platforms, which offered a pretty rough gaming experience, the final version of Marvel’s Avengers managed to present the form of the GaaS game that at its foundation, was actually quite tempting. There were several things that he managed to execute sweetly and brought a positive impression at the beginning, from the strong single-player mode to the attention to detail that made the sensation of playing each hero successfully appear unique and different. But on the other hand, he also comes with some other issues that deserve to be discussed.


So, what does Marvel’s Avengers actually offer? Why do we call it a game that focuses on scuffling action? This review will discuss it more deeply for you.



Like the name it carries, Marvel’s Avengers of course tells the story of the Avengers team itself, which in this game has no connection with comics or the Marvel Cinemated Universe which is more popular. It comes with an original story that stands alone without the need to enjoy other media. All you need to enjoy it is basic knowledge of what the Avengers are and who are the characters who fill it, considering that unlike the big screen version which incidentally released a special film for each of these characters, Crystal Dynamics immediately offers a story where they have collaborated as Avengers.

The story of Avengers begins with A-Day, a special day for the Avengers who want to celebrate the birth of their newest Helicarrier named “The Chimera” which this time, will be powered by a new source of energy called the Terrigen Crystal. But as could be predicted, this supposedly peaceful day turned out to be a catastrophe. The Chimera was attacked by troops led by Taskmaster, causing massive destruction, resulting in the loss of so much property and life, including Captain America himself. But the consequences don’t stop there.

The destruction of The Chimera which was powered by Terrigen Crystals turned out to produce a side effect called Terrigen Mist. Those who are exposed to this fog then begin to show symptoms of super abilities that are different from each other, from being able to generate and throw fire, to produce clones, to physical strength far above what humans should be. This group of people is known as “Inhumans”. Considered the culprit of the destruction and problems that occurred, the Avengers were no longer operating, scattered, and ended up disappearing. In the midst of their vacant position, a technology company called AIM under the leadership of George Tarleton emerged. Protecting the city with super intelligent robots, AIM also promises to find a healer to make the Inhumans back into humans.

You’ll enjoy most of Marvel’s Avengers from the perspective of Kamala Khan – an Avengers fan who is also an Inhumans. Finding a super secret video recording from AIM which indicates that Captain America’s death on A-Day is not just an “accident”, Kamala is now being hunted down. In the midst of this complicated condition, with no more rational solution, he wants to share the important information he got with the members of the Avengers whose existence is mysterious. Slowly but surely, Kamala is trying to make this superhero team relevant again while uncovering the evil plans that AIM is currently pursuing.

So, what kind of evil plan is actually being pursued by AIM? Can Kamala get the Avengers back together? Which enemy behind the scenes is waiting for them? You will of course have to play Marvel’s Avengers to get answers to these questions.


Playing Experience

Marvel’s Avengers sounds like a loot game that is at least above average quality and as such, it should get quite high praise. There are some problems, such as the absence of a ping system for silent communication or annoying grinding action in end-game content, but it sounds tolerable. What if it turns out that the problems surrounding this game are much deeper than you might imagine. There are so many things that make this supposedly fun and fantastic gaming experience drop to a lower level of enjoyment.

From things that are truly essential and rooted in design foundations, such as levels for example. For a game that wants to give the impression of how the Avengers finally regrouped and wanted to destroy the influence of AIM around the world, what Crystal Dynamics has to offer in this sector is quite disappointing. Marvel’s Avengers does offer dozens of multiplayer missions to try, but all of them are divided into play settings that can be counted on your fingers. Multiple missions take up the same location, over and over again, offering only variations on the objective side that you have to complete. You will meet many missions that take you into the AIM tower with the same architecture, the same snow location, the location full of fire and fire caused by the same AIM, and the same urban battle. Even if you look at the level variants in Iconic Mission or the single-player campaign, this game actually has another area that can offer something different to minimize the potential for repetitive feelings that are easily noticeable.

Another problem lies in the concept of Games as a Service (GaaS), which at the time of writing, actually feels like a design that ends up curbing the potential growth of Marvel’s Avengers itself. The GaaS concept gave birth to a level-based mission system which was the source of the complaints above, while at the same time making the option to present end-game content with a checklist of tasks to be completed feels like something rational. But the biggest problem with GaaS ‘promise is of course the distribution of content for gamers who dedicate a lot of their time to Marvel’s Avengers. It didn’t take long for them to finish all the end-game content that is available today and are now starting to wait for what Crystal Dynamics will offer next. Because when this review was written, this game did not have a roadmap about the content they were going to inject, which is certainly not a healthy move for a GaaS game.

The second problem with the GaaS concept like this also starts with the need to keep the community active and engaged, especially when new content is released. If for the basic foundation alone, Marvel’s Avengers has experienced some problems in terms of level design and missions that feel repetitive, how are they going to ensure that the latest content will be different? How do you do that in the midst of the release of competitors’ AAA games that are ready to take up the time of gamers such as Assassin’s Creed Valhalla, WD Legion, Cyberpunk 2077, until the first Playstation 5 game release, they can ensure that the community will remain active and ready to come back whenever Marvel’s Avengers comes with new content?

Because for a game called GaaS whose ambition will be supported for a very long time, losing significant userbase in just a few months after release will be a scary nightmare, both for the developer and for gamers who have invested their money in this game. For now, Marvel’s Avengers doesn’t feel “finished” yet, which leaves no clear conclusions designed for future content. As an example? Thor’s Iconic Mission, for example, has yet to provide clarity about the mystery of the main villain with clear indications that he will get updates in the future to “finish it”.

This bad experience is then exacerbated by a variety of technical problems that can be easily found throughout the game. From super essentials like Matchmaking, which doesn’t seem to be working in the capacity it should. Most of our random matchmaking action only presents one extra user to accompany or be accompanied, with 2 empty slots often filled by AI. Finding a party that manages to carry and fill the remaining 3 slots with human users is a rare sight that deserves to be celebrated. Doing matchmaking while in-game also often doesn’t trigger anything, never finding other users trying to find parties. We often have to go out to the main menu and log back in, then do the matchmaking action, which is usually paired with other users instantly. It’s faster to do this action than waiting for the in-game matchmaking action.


Bugs and Glitches

Other problems, as can be predicted, also come from the myriad of bugs and glitches that you will still encounter here. There are those that are “hilarious” such as multiple character models that have appeared several times, one of which made us panic. How come? We had time to meet not one, but two Abomination models as bosses in the cut-scene, which luckily was just a bug. Another funny bug also sometimes appears from character models that are not perfectly rendered in cut-scenes, where you can sometimes see how only Hulk’s hair, without a body, is fighting to destroy everything around.

But sometimes, you come across various bugs and glitches that get annoying, especially when it comes to completing missions. We have encountered several cases where for reasons that are not clear, the enemy refuses to appear in the area where the main mission is – to subdue each and every one of them. Therefore, progress cannot be triggered and we are stuck. We also had time to find a similar mission that ended in failure because one or two enemies, due to the Hulk’s strong attack, were thrown through the wall and stuck there. Marvel’s Avengers does provide a “Reload Checkpoint” option to solve problems like this. But in the end, we had a chance to find a situation where this bug, especially about the enemy refusing to spawn, was still not resolved with this option.

Minor complaints also surfaced from the side of the game, especially in battles for high power levels. As an example? The opportunity to do an evade, for example. Like an action game that should be, Marvel’s Avengers provides an evade option which, if executed at the right timing, will give you an extra advantage. In high power missions, this action had almost no meaning at all for several reasons. We are not just talking about the quality of the enemies that appear at the same time, but because of animation as well. Most of the bigger enemies will trigger a certain animation on your character the moment their attack comes in, like Thor getting down for a split second for example. In this position, you cannot evade. The result? Their continued combination attack comes in and suddenly you find your character dead. Not bad enough? You will also find a type of range enemy that can kill you with one shot, with an indicator of the direction of the attack that is difficult to notice especially in the middle of a busy battle situation, and because of that – almost impossible to avoid.

So with all the designs that are asking for more questions, complete with technical issues still occurring at the time of this writing, the concept of Marvel’s Avengers is interesting as a loot-based game with fairly mature execution, leading to falling to a lower level. The settings were so limited and therefore triggered a repetitive sensation in our eyes, was the worst.



After the worries that surfaced during the beta period and the various trailers that were released before its release, the final version of Marvel’s Avengers ended up being much better than we expected. Some of the doubts that had been created just vanished. We like the way it handles the campaign side that acts like a linear AAA game with a solid story and its position as an action game with loot-based RPG elements with variations and modifications that clearly affect the strength of your character and your playing style. All of them are built on a character progress system, which is mostly not grindy, with the sensation of using each character that is so unique and different. But of course, there are so many other things that instead of reinforcing, raise extra doubt.

There are so many shortcomings that are the source of our complaints that don’t only come from minor things, but end up being something that really injures the overall playing experience. However, the most important thing lies in the GaaS concept that he is carrying, which as far as our review action is carried out, does not feel like making any positive contributions and actually feels like a barrier to an Avengers game with better narrative power. For now, it carries a limited amount of content with quality that is not very attractive even for end-games, it needs to inject more content in the near future, and offers more variety especially from level design and missions. At this moment, it felt like a caterpillar in a cocoon limiting its movements. She could end up being a butterfly or die for one or two things.

If you are a gamer lover of Marvel superheroes and want the sensation of fighting as a member of the Avengers with a satisfying approach, then we will not hesitate to recommend Marvel’s Avengers to you. Combined with a good loot system and a surprisingly cool campaign, it opens up the opportunity to dive deeper into the “new” Marvel universe that was born from the hands of Crystal Dynamics. But if you come because of the potential for investing money because of the GaaS concept that he is carrying, we would recommend that you wait, at least the information about the content roadmap and the release plan for each content comes up in the future.